LUCIDWEB

LEAD DESIGNER - UX / UI

At Lucidweb, I worked as product designer focused on user experience and user interface (UX-UI) design for Lucidweb Pro platform and other company’s custom projects built in WebXR. I was in charge of user research, product analysis, user testing and marketing support.




LUCIDWEB PRO

Turn every VR story into a multi-device experience, all with just a few clicks. Create compelling experiences easily, and generate a single URL that is optimised across web browser, mobile and VR headsets.

User Research and User Experience

Ideation / Information Architecture / User Flows / Wireframing / Prototyping / User Testing / Iterations

CONCEPTS

LucidWeb Pro was a white-labelled distribution platform for XR experiences (using 360 video/VR/AR/3D models), made available as a Software-as-a-Service solution. Based on a monthly licensing fee, clients can upload, edit and publish their training experiences on mobile, desktop and XR headsets via one URL.


OTHER PROJECTS

[WEB-AR] Campaign


[VR FESTIVAL] - GIFF

GIFF partnered with LucidWeb to make their '20 cinematic VR selection available across 3 devices (mobile, desktop & VR headsets).

Wireframe